
3D displays are on the cusp of mainstream adoption in the office, at
home and on digital signage. The good news is you may be able to ditch
those plastic glasses.
Forever told that mass-market 3D display
technology was coming, it seems that tomorrow is almost here. New
products are being developed that will enable a lower-cost 3D
experience, leading to an increased investment in order to
commercialize solutions. Although much of the focus is on the consumer
market, business-oriented products are also being explored by vendors
as a way to grow revenue and generate experience in a less
cost-sensitive environment.
The most familiar form of 3D
displays use stereoscopic technology, the biggest drawback of which is
the need for special glasses to ensure that the images are received by
the brain in the order intended. There are four different display
methods used to display the two different feeds: frame sequential,
side-by-side, top-bottom and interlaced. Screens are available which
support all formats and also can be switched into a 2D mode for normal
use.
On the horizon are autostereoscopic products which will not
require 3D glasses. These "direct" specific columns of pixels to each
eye, so that two images are received by the brain. Early examples of
this fledgling technology were not perfect -- some users
reported
side effects, such as headaches and eyestrain. A number of vendors are
active in autostereoscopic development, although commercial products
are scarce. Mike Fisher, Convergence & New Technologies Consultant
at Futuresource Consulting, comments: "2012 looks like a good period
for the technology to go a lot more mainstream."
In addition
to screens, 3D content can also be delivered using projectors. Until
recently, 3D content has required the use of dual projectors to enable
the delivery of the two distinct images, but several vendors are now
offering single projector devices with pricing closer to existing 2D
products. These generally work by using a projector with a high image
refresh rate, which cycles between "left" and "right" feeds at high
speed (sequential frames); glasses are still necessary though.
Entertainment driving 3D adoptionThe
impetus for 3D is primarily coming from the consumer sector, with
cinemas showing 3D versions of popular films. In this environment, the
higher cost of 3D projection equipment is less of an issue, with a
premium charged for 3D presentations, and all elements of the delivery
chain are optimized for a high-quality viewing experience.
In
the home, U.K. broadcaster BSkyB is set to launch its first 3D channel
in 2010, although to receive the broadcasts, customers will need a "3D
ready" television, which are not expected to be widely available until
late in 2010, and viewers will still have to wear polarizing glasses.
LG Electronics, Panasonic and Sony are among the vendors lined up to
offer 3D TVs, with initial costs likely to be high -- and many
potential buyers will have only recently upgraded to HD equipment.
One
of the biggest barriers to 3D display adoption in the home is the lack
of content available, which is likely to remain an issue for some time
due to the higher production costs involved. The delivery of 3D media
will also significantly impact the broadcast delivery infrastructure,
due to the higher bandwidths necessary for distribution.
3D in the enterprise3D
technology is starting to find an audience in the enterprise, although
it is currently confined to niche applications. Futuresource's Mike
Fisher noted: "You've got lots of markets where there's real benefit to
using 3D. For example, when you look at 3D modeling, by using 3D
technology you can bring forward the time-to-market by not having to
build prototypes."
These visualization-type activities will appeal
in the automotive, engineering, and oil and gas exploration industries.
In the public sector, healthcare and military applications will
spearhead adoption, aided by the heavy investment made into research in
these fields. Moving toward the mainstream, the education sector also
offers potential, with 3D projectors able to replace 2D products in
schools to make the learning experience more compelling.
By-and-large,
the cost of the equipment needed for 3D imaging means that take-up is
likely to be cautious. As Fisher noted, "The one thing I've been
thinking about is whether, in the corporate environment, day-to-day
enterprise, there are applications for 3D. I must admit, I'm not
totally sure, but when you get to the point where the no-glasses
solution is commonplace and good enough, that definitely helps things."
Away from the office, outdoor display sites are acting as a proving
ground for autostereoscopic screens, as marketers explore the potential
of the enhanced advertising. Theme parks, museums, casinos and large
retail stores will also provide potential sites for
"attention-grabbing" installations, with research indicating viewer
recall levels as much as four times higher than for 2D displays.
Currently, screens are being deployed piecemeal rather than being
rolled out on a multi-site basis, as the market remains nascent.
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